Children in schools typically are exposed to math learning for less than 2 hours a week. Moreover, many of them do not have a learning environment at home. Akshara’s new app – Building Blocks provides access to math practice and learning to children from grades 1-5.
This FREE, fun learning app is here to help children practice math any time, anywhere! The app lets children practice math concepts learnt at school, as a set of fun games. It is designed to work on the most basic-level smart phones, ONLINE and OFFLINE. Mapped to NCF-2005 guidelines, it is currently available in 9 regional languages and offers a total of 250+ intuitive math games.
Building Blocks is being developed with the support of Cisco, A Corporate Social Responsibility Initiative.


It is designed to work on the most basic-level smart phones

It works ONLINE and OFFLINE

Mapped to school curriculum: The kids will practice concepts learnt at school, but as a fun game!

It is Completely FREE

Available in five regional languages – English, Kannada, Hindi, Gujrathi and Odiya

Strictly adheres to math pedagogy, taking the child progressively through concepts from concrete to abstract

6 children can play this game on a single device

Has a Practice Mode – to reinforce concepts learnt

There are no in-app purchases, up sells or advertisements

And a Challenge Mode – to assess levels of learning
Mathematical Concepts
NUMBER SENSE

Numbers

SEQUENCE

COMPARISON

PLACE VALUE

FRACTIONS

NUMBER PATTERNS

DECIMALS
NUMBER OPERATIONS

ADDITION

SUBTRACTION

MULTIPLICATION

DIVISION
SHAPES

SPATIAL REIN

SOLID SHAPES

FLAT SHAPES

PATTERNS

MENSURATION
MEASUREMENTS

MONEY

LENGTH

WEIGHT

VOLUME

TIME
STEPS | HOW DO I USE THE DIKSHA APP TO ACCESS BUILDING BLOCKS? |
---|---|
Step 1 | Go to Google Play. Search for the DIKSHA app and install it |
Step 2 | Launch the DIKSHA app. Select a language preference and profile (Teacher or Student) |
Step 3 | Tap the QR code icon. Allow app permissions |
Step 4 | Place your phone over the sticker and focus on the QR code in the textbook / stickers |
Step 5 | On successful scanning of the QR code, the relevant practice games will come up |
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